Local

Debate Renewed Over The Culture Of Violent Entertainment

Ubisoft's new 'Splinter Cell: Blacklist' interactive game is previewed at the Microsoft Xbox E3 2012 media briefing in Los Angeles, California, on June 4, 2012. 'Splinter Cell: Blacklist' features protagonist Sam Fischer brutalizing terrorists as he tries to uncover information about a mysterious blacklist of terrorist attacks planned against U.S. interests. The game is scheduled for release in Spring 2013. The Electronic Entertainment Expo (E3), the video game industry's biggest event, runs from June 5-7 in Los Angeles. AFP PHOTO / ROBYN BECK (Photo credit should read ROBYN BECK/AFP/GettyImages)

Ubisoft’s new ‘Splinter Cell: Blacklist’ interactive game is previewed at the Microsoft Xbox E3 2012 media briefing in Los Angeles, California, on June 4, 2012. ‘Splinter Cell: Blacklist’ features protagonist Sam Fischer brutalizing terrorists as he tries to uncover information about a mysterious blacklist of terrorist attacks planned against U.S. interests. The game is scheduled for release in Spring 2013. The Electronic Entertainment Expo (E3), the video game industry’s biggest event, runs from June 5-7 in Los Angeles. AFP PHOTO / ROBYN BECK (Photo credit should read ROBYN BECK/AFP/GettyImages)

Mike Parker Mike Parker
Mike Parker has been a general assignment reporter for CBS 2 Chicago...
Read More
Featured & Trending:

Latest News Headlines:

Get Breaking News First

Receive News, Politics, and Entertainment Headlines Each Morning.
Sign Up

(CBS) — Nobody knows yet what set Adam Lanza on his murderous journey into that school in Newtown, Connecticut Friday.

And as CBS2’s Mike Parker reports, that includes Rush University Medical Center’s Chief of Adolescent Psychiatry.

“We’re reaching,” says Dr. Louis Kraus. “We’re trying to make sense of something we may never be able to make sense of.”

But Kraus says young people today are growing up in an increasingly violent media atmosphere.

Consider the video game called “Call of Duty/Black Ops II.”  The object of the game is for the player to kill as many opponents as possible.

“I have a strong concern over first-person shooting games,” Kraus says. “They’re designed to be addictive. Kids spend hours. There’s prior research to show that video games are associated with increased violent behavior.”

Today’s kids are also spending time with TV shows like “The Walking Dead,” where the goal of police is to mow down as many zombies as possible, including child zombies.

Zoe,  a 14-year-old student from Arlington Heights, says it can be a bit much.

“I think there is a lot of violence out there and that kids are getting kind of desensitized,” she says.

A tourist from Indianapolis, Leonora Kennedy puts it this way: “They play all these games, and it’s killing and hurting people on these games, and I think that’s maybe causing a lot of this stuff.”

Kraus says the American Academy of Pediatrics recommends no more than 2 hour of screen time each day for young people.